First, while Hornet deals 12 damage, Imp delivers 17, and the same difference applies to their projectile strengths. It gets easier to highlight the differences between the Imp and Hornet staff now that you know their individual properties the following are their relative up and downsides. Just like the Imp staff, creating it needs Iron or Lead Anvil but you will add 17 Bees Waxes instead of Hellstones. You can also supplement its use with the Ruthless modifier. Besides the sting damage, there is an additional effect due to poisoning, a debuff that takes up to seven seconds. The assault also launches straight, although they are not piercing, meaning that the hit can only take down one enemy at a time. The hornets attack using stings that they hurl as projectiles towards the enemies. Like the Imp staff, activating Hornet also unlocks a flying minion to follow you around and attack your close-range enemies.Īnother similarity is that the hornet minions are invincible to all attacks and will always be present unless you shift worlds, replace them, or die. On the other hand, the Hornet staff is also a pre-hardmode summoner but spawns hornet minions. The Imps fly through water but without the fire projectiles. Generally, the attack rate is a fire every 1.25 seconds in addition to the burning damage. The high number of projectiles makes the weapon lethal, able to damage multiple enemies in one hit. These Imp deal damages by using unlimited fireballs that charge straight and pierce through enemies. They will only leave your side if you die, replace them, lose the buff, or move to another world. The Flying Imps are also indestructible by enemies, making them reliable companions. It provides you with a flying minion that constantly tails you and attacks close enemies. This pre-hardmode summoning weapon is for spawning tiny Flying Imp. Since it is a summon weapon, you can use it alongside modifiers, and your best bet is Ruthless. Creating the Imp staff involves using Iron or lead Anvil and 17 Hellstones as crafting material. It gives you more details about each weapon to help in your decision, and the first in line is the Imp staff. It is essential to take a closer look at the two staff independently before getting to the comparisons. Therefore, the Imp staff is the winner in damage and strength. The crafting resources are also different because you will need Underworld ores for Imps and Bees Waxes for Hornets. Imp can effortlessly take down multiple enemies in one take since the fireball has piercing capabilities but Hornet Staff only has single hits, although with a faster attack rate. Hornet staff deals 12 damage and has a poisoning debuff but Imp has 17 damage and uses a fireball debuff. The following is a look at their individual and comparative strengths and weaknesses. The only problem is that they have a lot in common, making it challenging to select the better version. These two staffs are ideal summoning weapons that you can use to your advantage. The two also have many similarities but the Imp staff seems like the more powerful weapon overall. You can craft Hornet using Bees Waxes but you need Hellstones to create Imp staff. Imp is also a penetrating weapon able to make multiple attacks in one hit but Hornet Staff only takes down one enemy per attack. So, what are the difference between Imp staff and Hornet staff? Imp has more damage at 17 with a fireball debuff while Hornet deals 12 damage and attacks the enemy by poisoning. If you are not well conversant with the game, you may wonder what are their differences. Some of the fans’ favorites are the Hornet and Imp staff. Many players love how Terraria has unique summoning weapons that give a player strong staff.
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